The music of Olivier Gagnon shows
“a homogenous language with
considerable wealth and variety of colours in the orchestration, as well as an excellent structure
testifying the maturity of the musician”
- Concorso internazionale di composizione "Romualdo Marenco"
ABOUT OLIVIER GAGNON
Olivier Gagnon is a composer based in Montreal, Canada. During his 15 years of experience in composition, his music was performed in many countries. He was also awarded many prizes in international composition competition. Among those, he received the first prize of the International Antonín Dvořák and the prize for the wind symphony section of the Concorso internazionale di composizione "Romualdo Marenco".
All these experiences led him to intensively develop a narrative and dramatic musical style that perfectly fits the needs of video games of different genres. Thanks to his experience as a contemporary music composer he developed expertise for orchestral music as well as composition for RPG and adventure video game genres. He can compose loops, layered music as well as other techniques allowing more interactivity to the music.
Olivier is very dedicated to the projects he is involved with and is also very mindful of the vision of the producer as well as the mood and dramatic needs of the games he is working with. This commitment to the project and the producer's needs makes him very valuable for those he is working with.
Additional to his experience as a composer, he conducted a doctoral research on the perception of emotions in music. This makes him an expert to adapt music to the different moods, dramatic or emotional situations of the games, by proposing a music that perfectly supports the action, which also enhances the experience and immersion of the player making his services so unique.